M:tG card similarity search
4R · Sorcery
Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.
| Name | Mana | Type | Text |
|---|---|---|---|
| Restless Bones | 2B | Creature — Skeleton | {3}{B}, {T}: Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.) {1}{B}: Regenerate Restless Bones. 1/1 |
| Necromancer's Covenant | 3WBB | Enchantment | When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink. |
| Shriveling Rot | 2BB | Instant | Choose one — • Until end of turn, whenever a creature is dealt damage, destroy it. • Until end of turn, whenever a creature dies, that creature's controller loses life equal to its toughness. Entwine {2}{B} (Choose both if you pay the entwine cost.) |
| Vile Redeemer | 2G | Creature — Eldrazi | Devoid (This card has no color.) Flash When you cast this spell, you may pay {C}. If you do, create a 1/1 colorless Eldrazi Scion creature token for each nontoken creature that died under your control this turn. Those tokens have "Sacrifice this creature: Add {C}." 3/3 |
| Muse Vessel | 4 | Artifact | {3}, {T}: Target player exiles a card from their hand. Activate only as a sorcery. {1}: Choose a card exiled with Muse Vessel. You may play that card this turn. |
| Dauthi Embrace | 2B | Enchantment | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) |
| Protean Hulk | 5GG | Creature — Beast | When Protean Hulk dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle. 6/6 |
| Paladin of Atonement | 1W | Creature — Vampire Knight | At the beginning of each upkeep, if you lost life last turn, put a +1/+1 counter on Paladin of Atonement. When Paladin of Atonement dies, you gain life equal to its toughness. 1/1 |
| Living Lightning | 3R | Creature — Elemental Shaman | When Living Lightning dies, return target instant or sorcery card from your graveyard to your hand. 3/2 |
| Repel the Abominable | 1W | Instant | Prevent all damage that would be dealt this turn by non-Human sources. |