M:tG card similarity search
1WW · Sorcery — Lesson
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Name | Mana | Type | Text |
---|---|---|---|
Soul of Magma | 3RR | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, Soul of Magma deals 1 damage to target creature. 2/2 |
Rite of the Serpent | 4BB | Sorcery | Destroy target creature. If that creature had a +1/+1 counter on it, create a 1/1 green Snake creature token. |
Blood Age General | 1R | Creature — Spirit Warrior | {T}: Attacking Spirits get +1/+0 until end of turn. 2/2 |
Moan of the Unhallowed | 2BB | Sorcery | Create two 2/2 black Zombie creature tokens. Flashback {5}{B}{B} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Guardian of Solitude | 1U | Creature — Spirit | Whenever you cast a Spirit or Arcane spell, target creature gains flying until end of turn. 1/2 |
Ihsan's Shade | 3BBB | Legendary Creature — Shade Knight | Protection from white 5/5 |
Magnus the Red | 3UR | Legendary Creature — Demon Primarch | Flying Unearthly Power — Instant and sorcery spells you cast cost {1} less to cast for each creature token you control. Blade of Magnus — Whenever Magnus the Red deals combat damage to a player, create a 3/3 red Spawn creature token. 4/5 |
Kaya's Ghostform | B | Enchantment — Aura | Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control. |
Kodama of the North Tree | 2GGG | Legendary Creature — Spirit | Trample Shroud (This creature can't be the target of spells or abilities.) 6/4 |
Hazezon Tamar | 4RGW | Legendary Creature — Human Warrior | When Hazezon Tamar enters the battlefield, create X 1/1 Sand Warrior creature tokens that are red, green, and white at the beginning of your next upkeep, where X is the number of lands you control at that time. When Hazezon leaves the battlefield, exile all Sand Warriors. 2/4 |