M:tG card similarity search
1WW · Sorcery — Lesson
Exile target nonland permanent. Its controller creates a 3/2 red and white Spirit creature token.
Name | Mana | Type | Text |
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Gallery of Legends | Artifact — Attraction | Visit — Exile cards from the top of your library until you exile a nonland card, then choose a legendary creature card name with the same mana value as that card. Create a token that's a copy of the card with the chosen name. That token gains haste. Exile it at the beginning of the next end step. | |
Guardians of Koilos | 5 | Artifact Creature — Construct | When Guardians of Koilos enters the battlefield, you may return another target historic permanent you control to its owner's hand. (Artifacts, legendaries, and Sagas are historic.) 4/4 |
Transcendent Master | 1WW | Creature — Human Cleric Avatar | Level up {1} ({1}: Put a level counter on this. Level up only as a sorcery.) LEVEL 6-11 6/6 Lifelink LEVEL 12+ 9/9 Lifelink, indestructible 3/3 |
Ephemerate | W | Instant | Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Lae'zel, Blessed Warrior | 3WW | Legendary Creature — Gith Warrior | Double strike When this creature enters the battlefield or specializes, seek a nonland permanent card with mana value 3 or less. 3/6 |
Tempest Owl | 1U | Creature — Bird | Kicker {4}{U} (You may pay an additional {4}{U} as you cast this spell.) Flying When Tempest Owl enters the battlefield, if it was kicked, tap up to three target permanents. 1/2 |
Steel Hellkite | 6 | Artifact Creature — Dragon | Flying {2}: Steel Hellkite gets +1/+0 until end of turn. {X}: Destroy each nonland permanent with mana value X whose controller was dealt combat damage by Steel Hellkite this turn. Activate only once each turn. 5/5 |
Lita, Mechanical Engineer | 2W | Legendary Artifact Creature — Artificer | Vigilance At the beginning of your end step, untap each other artifact creature you control. {3}{W}, {T}: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.") 3/3 |
Spirit en-Dal | 2W | Creature — Spirit | Shadow (This creature can block or be blocked by only creatures with shadow.) Forecast — {1}{W}, Reveal Spirit en-Dal from your hand: Target creature gains shadow until end of turn. (Activate only during your upkeep and only once each turn.) 2/1 |
Topple | 2W | Sorcery | Exile target creature with the greatest power among creatures on the battlefield. (If two or more creatures are tied for greatest power, target any one of them.) |