Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reef Shaman

U · Creature — Merfolk Shaman

{T}: Target land becomes the basic land type of your choice until end of turn. 0/2

Similar cards

Color identity:
NameManaTypeText
Balduvian Frostwaker 2UCreature — Human Wizard {U}, {T}: Target snow land becomes a 2/2 blue Elemental creature with flying. It's still a land. 1/1
Vision Charm UInstant Choose one — • Target player mills four cards. • Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn. • Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Living Lands 3GEnchantment All Forests are 1/1 creatures that are still lands.
Steam Vines 1RREnchantment — Aura Enchant land When enchanted land becomes tapped, destroy it and Steam Vines deals 1 damage to that land's controller. That player attaches Steam Vines to a land of their choice.
Elemental Uprising 1GInstant Target land you control becomes a 4/4 Elemental creature with haste until end of turn. It's still a land. It must be blocked this turn if able.
Stratadon 10Artifact Creature — Beast Domain — This spell costs {1} less to cast for each basic land type among lands you control. Trample 5/5
Sylvan Awakening 2GSorcery Until your next turn, all lands you control become 2/2 Elemental creatures with reach, indestructible, and haste. They're still lands.
Icequake 1BBSorcery Destroy target land. If that land was a snow land, Icequake deals 1 damage to that land's controller.
Early Harvest 1GGInstant Target player untaps all basic lands they control.
Jolrael, Empress of Beasts 3GGLegendary Creature — Human Spellshaper {2}{G}, {T}, Discard two cards: All lands target player controls become 3/3 creatures until end of turn. They're still lands. 3/3
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