Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Reflecting Pool

· Land

{T}: Add one mana of any type that a land you control could produce.

Similar cards

Color identity:
NameManaTypeText
Time Warp 3UUSorcery Target player takes an extra turn after this one.
Training Grounds UEnchantment Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana.
Heart Warden 1GCreature — Elf Druid {T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card. 1/1
Hall of the Bandit Lord Legendary Land Hall of the Bandit Lord enters the battlefield tapped. {T}, Pay 3 life: Add {C}. If that mana is spent on a creature spell, it gains haste.
Slimy Kavu 2RCreature — Kavu {T}: Target land becomes a Swamp until end of turn. 2/2
Dread Statuary Land {T}: Add {C}. {4}: Dread Statuary becomes a 4/2 Golem artifact creature until end of turn. It's still a land.
Azusa, Lost but Seeking 2GLegendary Creature — Human Monk You may play two additional lands on each of your turns. 1/2
Selective Snare XUSorcery Return X target creatures of the creature type of your choice to their owner's hand.
Opalescence 2WWEnchantment Each other non-Aura enchantment is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
Pact of the Serpent 1BBSorcery Choose a creature type. Target player draws X cards and loses X life, where X is the number of creatures they control of the chosen type.
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