M:tG card similarity search
1WU · Creature — Human Wizard
When Reflector Mage enters the battlefield, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn. 2/3
Name | Mana | Type | Text |
---|---|---|---|
Bind Spirit | 1B | Instant — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the artifact later from exile.) |
Alter Fate | 1B | Sorcery — Adventure | Return target creature card from your graveyard to your hand. (Then exile this card. You may cast the creature later from exile.) |
Raise Dead | B | Sorcery | Return target creature card from your graveyard to your hand. |
Return to Battle | B | Sorcery | Return target creature card from your graveyard to your hand. |
Wildwood Rebirth | 1G | Instant | Return target creature card from your graveyard to your hand. |
Authority of the Consuls | W | Enchantment | Creatures your opponents control enter the battlefield tapped. Whenever a creature enters the battlefield under an opponent's control, you gain 1 life. |
Daze | 1U | Instant | You may return an Island you control to its owner's hand rather than pay this spell's mana cost. Counter target spell unless its controller pays {1}. |
Midnight Recovery | 3B | Sorcery | Return target creature card from your graveyard to your hand. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Spellmorph Raise Dead | B | Instant | Return target creature card from your graveyard to your hand. Spellmorph {B} (You may cast this card face down as a 2/2 creature for {3}. Cast it any time for its spellmorph cost.) |
The Black Gate | Legendary Land — Gate | As The Black Gate enters the battlefield, you may pay 3 life. If you don't, it enters the battlefield tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn. |