Card Codex

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17 May 2024: Card library updated.

Refraction Trap

3W · Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

Similar cards

Color identity:
NameManaTypeText
Gut Shot R/PInstant ({R/P} can be paid with either {R} or 2 life.) Gut Shot deals 1 damage to any target.
Heartflame Slash 2RInstant — Adventure Heartflame Slash deals 3 damage to any target. (Then exile this card. You may cast the creature later from exile.)
Hornet Sting GInstant Hornet Sting deals 1 damage to any target.
Lightning Blast 3RInstant Lightning Blast deals 4 damage to any target.
Lightning Bolt RInstant Lightning Bolt deals 3 damage to any target.
Lightning Strike 1RInstant Lightning Strike deals 3 damage to any target.
Open Fire 2RInstant Open Fire deals 3 damage to any target.
Precision Bolt 2RSorcery Precision Bolt deals 3 damage to any target.
Rod of Ruin 4Artifact {3}, {T}: Rod of Ruin deals 1 damage to any target.
Scorching Spear RSorcery Scorching Spear deals 1 damage to any target.
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