Card Codex

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17 May 2024: Card library updated.

Refraction Trap

3W · Instant — Trap

If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

Similar cards

Color identity:
NameManaTypeText
Searing Spear 1RInstant Searing Spear deals 3 damage to any target.
Searing Wind 8RInstant Searing Wind deals 10 damage to any target.
Shock RInstant Shock deals 2 damage to any target.
Tarfire RTribal Instant — Goblin Tarfire deals 2 damage to any target.
Unfriendly Fire 4RInstant Unfriendly Fire deals 4 damage to any target.
Unyaro Bee Sting 3GSorcery Unyaro Bee Sting deals 2 damage to any target.
Embereth Blaze 1RInstant — Adventure Embereth Blaze deals 2 damage to any target. (Then exile this card. You may cast the enchantment later from exile.)
Volcanic Hammer 1RSorcery Volcanic Hammer deals 3 damage to any target.
Well Done 2RRSorcery Well Done deals 5 damage to target creature. If that creature is rare or mythic rare, Well Done deals 3 damage to that creature's controller.
Burn Trail 3RSorcery Burn Trail deals 3 damage to any target. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
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