M:tG card similarity search
3W · Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay this spell's mana cost. Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.
Name | Mana | Type | Text |
---|---|---|---|
Font of Magic | 3U | Enchantment | Instant and sorcery spells you cast cost {1} less to cast for each time you've cast a commander from the command zone this game. |
A-Spell Satchel | 2 | Artifact | Magecraft — Whenever you cast or copy an instant or sorcery spell, put a book counter on Spell Satchel. {T}, Remove a book counter from Spell Satchel: Add {C}. {2}, {T}, Remove two book counters from Spell Satchel: Draw a card. |
Wee Dragonauts | 1UR | Creature — Faerie Wizard | Flying Whenever you cast an instant or sorcery spell, Wee Dragonauts gets +2/+0 until end of turn. 1/3 |
Clash of Wills | XU | Instant | Counter target spell unless its controller pays {X}. |
Convolute | 2U | Instant | Counter target spell unless its controller pays {4}. |
Flaccify | 2U | Instant | Counter target spell unless its controller pays {3}{½}. |
Force Spike | U | Instant | Counter target spell unless its controller pays {1}. |
Jwari Disruption | 1U | Instant | Counter target spell unless its controller pays {1}. |
Mana Leak | 1U | Instant | Counter target spell unless its controller pays {3}. |
Mana Tithe | W | Instant | Counter target spell unless its controller pays {1}. |