Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

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2G · Instant

Regenerate target creature. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Sunscape Battlemage 2WCreature — Human Wizard Kicker {1}{G} and/or {2}{U} (You may pay an additional {1}{G} and/or {2}{U} as you cast this spell.) When Sunscape Battlemage enters the battlefield, if it was kicked with its {1}{G} kicker, destroy target creature with flying. When Sunscape Battlemage enters the battlefield, if it was kicked with its {2}{U} kicker, draw two cards. 2/2
Switcheroo 4USorcery Exchange control of two target creatures.
Memory Worm 1RCreature — Alien Worm Paradox — Whenever you cast a spell from anywhere other than your hand, Memory Worm deals 2 damage to target player. That player discards a card, then draws a card. Put a +1/+1 counter on Memory Worm. 1/1
Tocasia's Welcome 2WEnchantment Whenever one or more creatures with mana value 3 or less enter the battlefield under your control, draw a card. This ability triggers only once each turn.
Psychosis Crawler 5Artifact Creature — Phyrexian Horror Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life. */*
Cosmos Elixir 4Artifact At the beginning of your end step, draw a card if your life total is greater than your starting life total. Otherwise, you gain 2 life.
Veil of Summer GInstant Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Otherworld Atlas 4Artifact {T}: Put a charge counter on Otherworld Atlas. {T}: Each player draws a card for each charge counter on Otherworld Atlas.
Urza's Guilt 2UBSorcery Each player draws two cards, then discards three cards, then loses 4 life.
Faerie Vandal 1UCreature — Faerie Rogue Flash Flying Whenever you draw your second card each turn, put a +1/+1 counter on Faerie Vandal. 1/2
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