M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Quickchange | 1U | Instant | Target creature becomes the color or colors of your choice until end of turn. Draw a card. |
Iymrith, Desert Doom | 3UU | Legendary Creature — Dragon | Flying Iymrith, Desert Doom has ward {4} as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference. 5/5 |
Change of Fortune | 3R | Sorcery | Discard your hand, then draw a card for each card you've discarded this turn. |
Fecundity | 2G | Enchantment | Whenever a creature dies, that creature's controller may draw a card. |
Take | 2U | Sorcery | Remove all +1/+1 counters from target creature you control. Draw that many cards. Fuse (You may cast one or both halves of this card from your hand.) |
Wildsize | 2G | Instant | Target creature gets +2/+2 and gains trample until end of turn. Draw a card. |
Aphetto Runecaster | 3U | Creature — Human Wizard | Whenever a permanent is turned face up, you may draw a card. 2/3 |
Destructive Digger | 2R | Creature — Goblin | {3}, {T}, Sacrifice an artifact or land: Draw a card. 3/2 |
Earthshaker Dreadmaw | 4GG | Creature — Dinosaur | Trample When Earthshaker Dreadmaw enters the battlefield, draw a card for each other Dinosaur you control. 6/6 |
Flumph | 1W | Creature — Jellyfish | Defender, flying Whenever Flumph is dealt damage, you and target opponent each draw a card. 0/4 |