M:tG card similarity search
4GG · Creature — Dinosaur
Trample When Regal Behemoth enters the battlefield, you become the monarch. Whenever you tap a land for mana while you're the monarch, add an additional one mana of any color. 5/5
Name | Mana | Type | Text |
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Defiant Thundermaw | Creature — Dragon | Flying, trample Whenever a Dragon you control attacks, it deals 2 damage to any target. 4/4 | |
Mana Echoes | 2RR | Enchantment | Whenever a creature enters the battlefield, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it. |
Subjugator Angel | 4WW | Creature — Angel | Flying When Subjugator Angel enters the battlefield, tap all creatures your opponents control. 4/3 |
Keeper of Keys | 3UU | Creature — Human Rogue Mutant | When Keeper of Keys enters the battlefield, you become the monarch. At the beginning of your upkeep, if you're the monarch, creatures you control can't be blocked this turn. 4/4 |
Gnathosaur | 4RR | Creature — Dinosaur | Sacrifice an artifact: Gnathosaur gains trample until end of turn. 5/4 |
Memorial to Folly | Land | Memorial to Folly enters the battlefield tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice Memorial to Folly: Return target creature card from your graveyard to your hand. | |
Halsin, Emerald Archdruid | 3G | Legendary Creature — Elf Druid | {1}: Until end of turn, target token you control becomes a green Bear creature with base power and toughness 4/4 in addition to its other colors and types. Choose a Background (You can have a Background as a second commander.) 2/4 |
Volshe Tideturner | 1U | Creature — Merfolk Wizard | {T}: Add {U}. Spend this mana only to cast an instant or sorcery spell or a kicked spell. 1/3 |
Lifegift | 2G | Enchantment | Whenever a land enters the battlefield, you may gain 1 life. |
Wavesifter | 3GU | Creature — Elemental | Flying When Wavesifter enters the battlefield, investigate twice. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") Evoke {G}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 3/2 |