M:tG card similarity search
3WB · Creature — Vampire Soldier
Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4
Name | Mana | Type | Text |
---|---|---|---|
Nimbus of the Isles | 4U | Creature — Elemental | Flying (This creature can't be blocked except by creatures with flying or reach.) 3/3 |
Updraft Elemental | 2U | Creature — Elemental | Flying 1/4 |
Primal Plasma | 3U | Creature — Elemental Shapeshifter | As Primal Plasma enters the battlefield, it becomes your choice of a 3/3 creature, a 2/2 creature with flying, or a 1/6 creature with defender. */* |
Biting Remark | 3U | Creature — Elemental | Scrycast {0} (If you see this card while scrying, you may reveal it and cast it by paying {0}.) Flying 3/3 |
Elspeth, Knight-Errant | 2WW | Legendary Planeswalker — Elspeth | [+1]: Create a 1/1 white Soldier creature token. [+1]: Target creature gets +3/+3 and gains flying until end of turn. [−8]: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible." Loyalty 4 |
God-Pharaoh's Gift | 7 | Artifact | At the beginning of combat on your turn, you may exile a creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a 4/4 black Zombie. It gains haste until end of turn. |
Ranger Squadron | 4WW | Creature — Cat Ranger | Flying Double team 3/4 |
Audience with Trostani | 2G | Sorcery | Create a 0/1 green Plant creature token, then draw cards equal to the number of differently named creature tokens you control. |
Manabond | G | Enchantment | At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. |
Cemetery Gate | 2B | Creature — Wall | Defender (This creature can't attack.) Protection from black 0/5 |