Card Codex

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17 May 2024: Card library updated.

Regal Bloodlord

3WB · Creature — Vampire Soldier

Flying At the beginning of each end step, if you gained life this turn, create a 1/1 black Bat creature token with flying. 2/4

Similar cards

Color identity:
NameManaTypeText
Cloakwood Hermit 2GLegendary Enchantment — Background Commander creatures you own have "At the beginning of your end step, if a creature card was put into your graveyard from anywhere this turn, create two tapped 1/1 green Squirrel creature tokens."
Grixis Slavedriver 5BCreature — Zombie Giant When Grixis Slavedriver leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/4
Sygg, River Cutthroat U/BU/BLegendary Creature — Merfolk Rogue At the beginning of each end step, if an opponent lost 3 or more life this turn, you may draw a card. (Damage causes loss of life.) 1/3
Talrand's Invocation 2UUSorcery Create two 2/2 blue Drake creature tokens with flying.
Duskrider Falcon 1WCreature — Bird Flying, protection from black 1/1
Doomed Dissenter 1BCreature — Human When Doomed Dissenter dies, create a 2/2 black Zombie creature token. 1/1
Shamble Back BSorcery Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token. You gain 2 life.
Whirling Dervish GGCreature — Human Monk Protection from black At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it. 1/1
Call 4WUSorcery Create four 1/1 white Bird creature tokens with flying. Fuse (You may cast one or both halves of this card from your hand.)
Troublesome Spirit 2UUCreature — Spirit Flying At the beginning of your end step, tap all lands you control. 3/4
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