Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Regicide

B · Instant

Reveal Regicide as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. Destroy target creature that's one or more of the colors chosen as you drafted cards named Regicide.

Similar cards

Color identity:
NameManaTypeText
Psychic Paper 2Artifact — Equipment As Psychic Paper becomes attached to a creature, choose a creature card name and a creature type. Equipped creature has ward {1}, it can't be blocked, and its name and creature type are the last chosen name and creature type. Equip {2}
Guard Dogs 3WCreature — Dog {2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent. 2/2
You're in Command 1WSorcery Choose target creature you own and control. That creature becomes your commander. Any other commanders you have are no longer your commander. (That creature starts with a commander tax of {0}.)
Gray Merchant of Alphabet 3BBCreature — Zombie Performer When Gray Merchant of Alphabet enters the battlefield, choose a letter. For each creature you control that has the chosen letter in its name, you gain 1 life and each opponent loses 1 life. 2/4
Spire of Industry Land {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.
Divergent Growth GInstant Until end of turn, lands you control gain "{T}: Add one mana of any color."
Perish the Thought 2BSorcery Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Star Compass 2Artifact Star Compass enters the battlefield tapped. {T}: Add one mana of any color that a basic land you control could produce.
Covetous Urge U/BU/BU/BU/BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Psychic Intrusion 3UBSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it. You may cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell.
Page 55