M:tG card similarity search
2RR · Sorcery
Choose one — • Destroy target Plains and target white creature. • Destroy target Island and target blue creature.
Name | Mana | Type | Text |
---|---|---|---|
Timestream Navigator | 1U | Creature — Human Pirate Wizard | Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put Timestream Navigator on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing. 1/1 |
Jace's Defeat | 1U | Instant | Counter target blue spell. If it was a Jace planeswalker spell, scry 2. |
Luminarch Ascension | 1W | Enchantment | At the beginning of each opponent's end step, if you didn't lose life this turn, you may put a quest counter on Luminarch Ascension. (Damage causes loss of life.) {1}{W}: Create a 4/4 white Angel creature token with flying. Activate only if Luminarch Ascension has four or more quest counters on it. |
Sefris of the Hidden Ways | WUB | Legendary Creature — Human Wizard | Whenever one or more creature cards are put into your graveyard from anywhere, venture into the dungeon. This ability triggers only once each turn. (To venture into the dungeon, enter the first room or advance to the next room.) Create Undead — Whenever you complete a dungeon, return target creature card from your graveyard to the battlefield. 2/3 |
Stern Constable | W | Creature — Human Soldier | {T}, Discard a card: Tap target creature. 1/1 |
Mage's Attendant | 2W | Creature — Cat Rogue | When Mage's Attendant enters the battlefield, create a 1/1 blue Wizard creature token with "{1}, Sacrifice this creature: Counter target noncreature spell unless its controller pays {1}." 3/2 |
Alaborn Grenadier | WW | Creature — Human Soldier | Vigilance 2/2 |
Alert Shu Infantry | 2W | Creature — Human Soldier | Vigilance 2/2 |
Ardent Militia | 4W | Creature — Human Soldier | Vigilance 2/5 |
Standing Troops | 2W | Creature — Human Soldier | Vigilance 1/4 |