M:tG card similarity search
3 · Artifact Creature — Wall
Defender {T}: Prevent the next 1 damage that would be dealt to you this turn. 0/4
Name | Mana | Type | Text |
---|---|---|---|
Chromatic Armor | 1WU | Enchantment — Aura | Enchant creature As Chromatic Armor enters the battlefield, choose a color. Chromatic Armor enters the battlefield with a sleight counter on it. Prevent all damage that would be dealt to enchanted creature by sources of the last chosen color. {X}: Put a sleight counter on Chromatic Armor and choose a color. X is the number of sleight counters on Chromatic Armor. |
Reciprocate | W | Instant | Exile target creature that dealt damage to you this turn. |
Intervention Pact | 0 | Instant | The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game. |
Auriok Replica | 3 | Artifact Creature — Cleric | {W}, Sacrifice Auriok Replica: Prevent all damage a source of your choice would deal to you this turn. 2/2 |
Prahv, Spires of Order | Land | {T}: Add {C}. {4}{W}{U}, {T}: Prevent all damage a source of your choice would deal this turn. | |
Sphere of Grace | 3W | Enchantment | If a black source would deal damage to you, prevent 2 of that damage. |
Protection of the Hekma | 4W | Enchantment | If a source an opponent controls would deal damage to you, prevent 1 of that damage. |
Circle of Protection: Shadow | 1W | Enchantment | {1}: The next time a creature of your choice with shadow would deal damage to you this turn, prevent that damage. |
Soul Parry | 1W | Instant | Prevent all damage one or two target creatures would deal this turn. |
Bone Mask | 4 | Artifact | {2}, {T}: The next time a source of your choice would deal damage to you this turn, prevent that damage. Exile cards from the top of your library equal to the damage prevented this way. |