Card Codex

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17 May 2024: Card library updated.

Reins of Power

2UU · Instant

Untap all creatures you control and all creatures target opponent controls. You and that opponent each gain control of all creatures the other controls until end of turn. Those creatures gain haste until end of turn.

Similar cards

Color identity:
NameManaTypeText
Nature's Cloak 2GSorcery Green creatures you control gain forestwalk until end of turn. (They can't be blocked as long as defending player controls a Forest.)
Without Weakness 1BInstant Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.) Cycling {2} ({2}, Discard this card: Draw a card.)
Wrong Turn 2UInstant Target opponent gains control of target creature. (If an attacking or blocking creature changes controllers, it's removed from combat.)
Flowstone Strike 1RInstant Target creature gets +1/-1 and gains haste until end of turn.
Need for Speed REnchantment Sacrifice a land: Target creature gains haste until end of turn.
Bloodlust Inciter RCreature — Human Warrior {T}: Target creature gains haste until end of turn. 1/1
Frenzied Fugue 3REnchantment — Aura Enchant permanent When Frenzied Fugue enters the battlefield or at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.
Accelerate 1RInstant Target creature gains haste until end of turn. Draw a card.
Expedite RInstant Target creature gains haste until end of turn. Draw a card.
Stirring Bard 3RCreature — Dragon Bard Defender When Stirring Bard enters the battlefield, you take the initiative. Mantle of Inspiration — {T}: Target creature gains menace and haste until end of turn. 0/4
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