Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rejuvenate

3G · Sorcery

You gain 6 life. Cycling {2} ({2}, Discard this card: Draw a card.)

Similar cards

Color identity:
NameManaTypeText
Righteous Cause 3WWEnchantment Whenever a creature attacks, you gain 1 life.
Renewing Dawn 1WSorcery You gain 2 life for each Mountain target opponent controls.
Rest for the Weary 1WInstant Target player gains 4 life. Landfall — If you had a land enter the battlefield under your control this turn, that player gains 8 life instead.
Zof Consumption 4BBSorcery Each opponent loses 4 life and you gain 4 life.
Divine Congregation 3WSorcery You gain 2 life for each creature target player controls. Suspend 5—{1}{W} (Rather than cast this card from your hand, you may pay {1}{W} and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Overgrown Arch 1GCreature — Plant Wall Defender {T}: You gain 1 life. {2}, Sacrifice Overgrown Arch: Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.) 0/4
Lend a Ham 2BInstant — Adventure Exile target creature. You gain 1 life for each Boar you control.
Arashin Cleric 1WCreature — Human Cleric When Arashin Cleric enters the battlefield, you gain 3 life. 1/3
Cathedral Sanctifier WCreature — Human Cleric When Cathedral Sanctifier enters the battlefield, you gain 3 life. 1/1
Temple Acolyte 1WCreature — Human Cleric When Temple Acolyte enters the battlefield, you gain 3 life. 1/3
Page 11