M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Nesting Grounds | Land | {T}: Add {C}. {1}, {T}: Move a counter from target permanent you control onto another target permanent. Activate only as a sorcery. | |
Desert Twister | 4GG | Sorcery | Destroy target permanent. |
Vindicate | 1WB | Sorcery | Destroy target permanent. |
Mesmeric Orb | 2 | Artifact | Whenever a permanent becomes untapped, that permanent's controller mills a card. |
Glamer Spinners | 4W/U | Creature — Faerie Wizard | Flash Flying When Glamer Spinners enters the battlefield, attach all Auras enchanting target permanent to another permanent with the same controller. 2/4 |
Aura Graft | 1U | Instant | Gain control of target Aura that's attached to a permanent. Attach it to another permanent it can enchant. |
Violent Ultimatum | BBRRRGG | Sorcery | Destroy three target permanents. |
Oblivion Stone | 3 | Artifact | {4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice Oblivion Stone: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents. |
Disciple of Caelus Nin | 4W | Creature — Human Wizard | When Disciple of Caelus Nin enters the battlefield, starting with you, each player chooses up to five permanents they control. All permanents other than Disciple of Caelus Nin that weren't chosen this way phase out. Permanents can't phase in. 3/4 |
Scrambleverse | 6RR | Sorcery | For each nonland permanent, choose a player at random. Then each player gains control of each permanent for which they were chosen. Untap those permanents. |