Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Release

4RW · Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Lurking Jackals BEnchantment When an opponent has 10 or less life, if Lurking Jackals is an enchantment, it becomes a 3/2 Jackal creature.
Goldmeadow Plane — Lorwyn Whenever a land enters the battlefield, that land's controller creates three 0/1 white Goat creature tokens. Whenever chaos ensues, create a 0/1 white Goat creature token.
Hold for Ransom 1WEnchantment — Aura Enchant creature Enchanted creature can't attack or block and has "{7}: Hold for Ransom's controller sacrifices it and draws a card. Activate only as a sorcery."
Sheltered Aerie 2GEnchantment — Aura Enchant land Enchanted land has "{T}: Add two mana of any one color."
Hour of Devastation 3RRSorcery All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.
Leyline of Lightning 2RREnchantment If Leyline of Lightning is in your opening hand, you may begin the game with it on the battlefield. Whenever you cast a spell, you may pay {1}. If you do, Leyline of Lightning deals 1 damage to target player or planeswalker.
Blood Reckoning 3BEnchantment Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life.
Obsidian Charmaw 3RRCreature — Dragon This spell costs {1} less to cast for each land your opponents control that could produce {C}. Flying When Obsidian Charmaw enters the battlefield, destroy target nonbasic land an opponent controls. 4/4
Lavabelly Sliver 1RWCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." 2/2
Canopy Cover 1GEnchantment — Aura Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.
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