Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Release

4RW · Sorcery

Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker. Fuse (You may cast one or both halves of this card from your hand.)

Similar cards

Color identity:
NameManaTypeText
Defang 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
Inviolability 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt to enchanted creature.
Muzzle 1WEnchantment — Aura Enchant creature Prevent all damage that would be dealt by enchanted creature.
Barbarian Lunatic 2RCreature — Human Barbarian {2}{R}, Sacrifice Barbarian Lunatic: It deals 2 damage to target creature. 2/1
Grasp of the Hieromancer 1WEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature attacks, tap target creature defending player controls."
Kogla and Yidaro 2RRGGLegendary Creature — Ape Dinosaur Turtle When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. 7/7
Undergrowth Recon 1GGEnchantment At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.
Hallowed Haunting 2WWEnchantment As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This creature's power and toughness are each equal to the number of Spirits you control."
Null Chamber 3WWorld Enchantment As Null Chamber enters the battlefield, you and an opponent each choose a card name other than a basic land card name. Spells with the chosen names can't be cast and lands with the chosen names can't be played.
Sylvok Explorer 1GCreature — Human Druid {T}: Add one mana of any color that a land an opponent controls could produce. 1/1
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