Card Codex

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17 May 2024: Card library updated.

Relentless Hunter

1RG · Creature — Human Warrior

{1}{R}{G}: Relentless Hunter gets +1/+1 and gains trample until end of turn. 3/3

Similar cards

Color identity:
NameManaTypeText
Holy Armor WEnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {W}: Enchanted creature gets +0/+1 until end of turn.
Stonehands 2REnchantment — Aura Enchant creature Enchanted creature gets +0/+2. {R}: Enchanted creature gets +1/+0 until end of turn.
Pyric Salamander 1RCreature — Salamander {R}: Pyric Salamander gets +1/+0 until end of turn. Sacrifice Pyric Salamander at the beginning of the next end step. 1/1
Burning Cloak RSorcery Target creature gets +2/+0 until end of turn. Burning Cloak deals 2 damage to that creature.
Bristling Hydra 2GGCreature — Hydra When Bristling Hydra enters the battlefield, you get {E}{E}{E} (three energy counters). Pay {E}{E}{E}: Put a +1/+1 counter on Bristling Hydra. It gains hexproof until end of turn. 4/3
Charging Griffin 3WCreature — Griffin Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever Charging Griffin attacks, it gets +1/+1 until end of turn. 2/2
Roalesk, Apex Hybrid 2GGULegendary Creature — Human Mutant Flying, trample When Roalesk, Apex Hybrid enters the battlefield, put two +1/+1 counters on another target creature you control. When Roalesk dies, proliferate, then proliferate again. (Choose any number of permanents and/or players, then give each another counter of each kind already there. Then do it again.) 4/5
Turbo-Thwacking Auto-Hammer Artifact — Contraption Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn.
Foundry Screecher 2BCreature — Bat Flying Foundry Screecher gets +1/+0 as long as you control an artifact. 2/1
Day of Destiny 3WLegendary Enchantment Legendary creatures you control get +2/+2.
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