Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Relentless Pursuit

2G · Sorcery

Reveal the top four cards of your library. You may put a creature card and/or a land card from among them into your hand. Put the rest into your graveyard.

Similar cards

Color identity:
NameManaTypeText
Grixis Plane — Alara Blue, black, and/or red creature cards in your graveyard have unearth. The unearth cost is equal to the card's mana cost. (Pay the card's mana cost: Return it to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) Whenever chaos ensues, put target creature card from a graveyard onto the battlefield under your control.
Strongarm Thug 2BCreature — Human Mercenary When Strongarm Thug enters the battlefield, you may return target Mercenary card from your graveyard to your hand. 1/1
Emergency Powers 5WUInstant Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Emergency Powers. Addendum — If you cast this spell during your main phase, you may put a permanent card with mana value 7 or less from your hand onto the battlefield.
March of Reckless Joy XRInstant As an additional cost to cast this spell, you may exile any number of red cards from your hand. This spell costs {2} less to cast for each card exiled this way. Exile the top X cards of your library. You may play up to two of those cards until the end of your next turn.
Realm Seekers 4GGCreature — Elf Scout Realm Seekers enters the battlefield with X +1/+1 counters on it, where X is the total number of cards in all players' hands. {2}{G}, Remove a +1/+1 counter from Realm Seekers: Search your library for a land card, reveal it, put it into your hand, then shuffle. 0/0
Viridian Revel 1GGEnchantment Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.
Scholarship Sponsor 3WCreature — Human Advisor When Scholarship Sponsor enters the battlefield, each player who controls fewer lands than the player who controls the most lands searches their library for a number of basic land cards less than or equal to the difference, puts those cards onto the battlefield tapped, then shuffles. 3/3
Inti, Seneschal of the Sun 1RLegendary Creature — Human Knight Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step. 2/2
Territorial Maro 4GCreature — Elemental Domain — Territorial Maro's power and toughness are each equal to twice the number of basic land types among lands you control. */*
Macabre Waltz 1BSorcery Return up to two target creature cards from your graveyard to your hand, then discard a card.
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