M:tG card similarity search
RW · Creature — Dinosaur
Vigilance Relentless Raptor attacks or blocks each combat if able. 3/3
Name | Mana | Type | Text |
---|---|---|---|
Maraleaf Rider | 1G | Creature — Elf Knight | Sacrifice a Food: Target creature blocks Maraleaf Rider this turn if able. 3/1 |
Venomous Breath | 3G | Instant | Choose target creature. At this turn's next end of combat, destroy all creatures that blocked or were blocked by it this turn. |
Cockatrice | 3GG | Creature — Cockatrice | Flying Whenever Cockatrice blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat. 2/4 |
Fight to the Death | RW | Instant | Destroy all blocking creatures and all blocked creatures. |
Skyshooter | 1G | Creature — Centaur Archer | Reach (This creature can block creatures with flying.) {T}, Sacrifice Skyshooter: Destroy target attacking or blocking creature with flying. 1/2 |
Bloodcrazed Neonate | 1R | Creature — Vampire | Bloodcrazed Neonate attacks each combat if able. Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it. 2/1 |
Wall of Caltrops | 1W | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 2/1 |
Morkrut Necropod | 5B | Creature — Slug Horror | Menace (This creature can't be blocked except by two or more creatures.) Whenever Morkrut Necropod attacks or blocks, sacrifice another creature or land. 7/7 |
Rage Nimbus | 2R | Creature — Elemental | Defender, flying {1}{R}: Target creature attacks this turn if able. 5/3 |
Disharmony | 2R | Instant | Cast this spell only during combat before blockers are declared. Untap target attacking creature and remove it from combat. Gain control of that creature until end of turn. |