Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Relic Sloth

3RW · Creature — Sloth Beast

Vigilance Menace (This creature can't be blocked except by two or more creatures.) 4/4

Similar cards

Color identity:
NameManaTypeText
Paladin of the Bloodstained 3WCreature — Vampire Knight When Paladin of the Bloodstained enters the battlefield, create a 1/1 white Vampire creature token with lifelink. 3/2
Inside Source 2WCreature — Human Citizen When Inside Source enters the battlefield, create a 2/2 white and blue Detective creature token. {3}, {T}: Target Detective you control gets +2/+0 and gains vigilance until end of turn. Activate only as a sorcery. 1/1
Dog Walker RWCreature — Human Citizen Vigilance Disguise {R/W}{R/W} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When Dog Walker is turned face up, create two tapped 1/1 white Dog creature tokens. 3/1
Chivalric Alliance 1WEnchantment Whenever you attack with two or more creatures, draw a card. {2}, Discard a card: Create a 2/2 white and blue Knight creature token with vigilance.
Colossadactyl 2GGCreature — Dinosaur Reach, trample 4/5
Inquisitor Greyfax 1WUBLegendary Creature — Human Inquisitor Vigilance Unquestionable Wisdom — Other creatures you control get +1/+0 and have vigilance. Hunt for Heresy — {1}, {T}: Tap target creature an opponent controls. Investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this artifact: Draw a card.") 3/3
Gitaxian Spellstalker Creature — Phyrexian Jackal Trample, ward {2}, prowess, prowess (Each instance of prowess triggers separately.) 3/3
Woodland Wanderer 3GCreature — Elemental Vigilance, trample Converge — Woodland Wanderer enters the battlefield with a +1/+1 counter on it for each color of mana spent to cast it. 2/2
Wilson, Refined Grizzly 1GLegendary Creature — Bear Warrior This spell can't be countered. Vigilance, reach, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.) 2/2
Riftburst Hellion 5RGCreature — Hellion Reach Disguise {4}{R/G}{R/G} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) 6/7
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