M:tG card similarity search
| Name | Mana | Type | Text |
|---|---|---|---|
| Unscrupulous Agent | 1B | Creature — Elf Detective | When Unscrupulous Agent enters the battlefield, target opponent exiles a card from their hand. 1/1 |
| Viridian Acolyte | G | Creature — Elf Shaman | {1}, {T}: Add one mana of any color. 1/1 |
| Bog Witch | 2B | Creature — Human Spellshaper | {B}, {T}, Discard a card: Add {B}{B}{B}. 1/1 |
| Llanowar Envoy | 2G | Creature — Elf Scout | {1}{G}: Add one mana of any color. 3/2 |
| Sunpetal Grove | Land | Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}. | |
| Cryptic Caves | Land | {T}: Add {C}. {1}, {T}, Sacrifice Cryptic Caves: Draw a card. Activate only if you control five or more lands. | |
| Orochi Leafcaller | G | Creature — Snake Shaman | {G}: Add one mana of any color. 1/1 |
| Klement, Novice Acolyte | 1W | Legendary Creature — Tiefling Cleric | Specialize {2} When Klement, Novice Acolyte enters the battlefield, creature cards in your hand perpetually get +1/+1. 2/2 |
| Dark Petition | 3BB | Sorcery | Search your library for a card, put that card into your hand, then shuffle. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, add {B}{B}{B}. |
| Sulfur Falls | Land | Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}. |