Card Codex

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17 May 2024: Card library updated.

Remedy

1W · Instant

Prevent the next 5 damage that would be dealt this turn to any number of targets, divided as you choose.

Similar cards

Color identity:
NameManaTypeText
Enlarge 3GGSorcery Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Chronomantic Escape 4WWSorcery Until your next turn, creatures can't attack you. Exile Chronomantic Escape with three time counters on it. Suspend 3—{2}{W} (Rather than cast this card from your hand, you may pay {2}{W} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Ghastly Demise BInstant Destroy target nonblack creature if its toughness is less than or equal to the number of cards in your graveyard.
Predatory Impetus 4GEnchantment — Aura Enchant creature Enchanted creature gets +3/+3, must be blocked if able, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
The Doctor's Tomb Plane — Trenzalore If a creature would die, instead exile it and that creature's controller loses 2 life. Whenever chaos ensues, redistribute any number of players' life totals. (Each of those players gets one life total back.)
Heavy Ballista 3WCreature — Human Soldier {T}: Heavy Ballista deals 2 damage to target attacking or blocking creature. 2/3
Disorder 1RSorcery Disorder deals 2 damage to each white creature and each player who controls a white creature.
Nevermore 1WWEnchantment As Nevermore enters the battlefield, choose a nonland card name. Spells with the chosen name can't be cast.
Ghostway 2WInstant Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Bloodshot Trainee 3RCreature — Goblin Warrior {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater. 2/3
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