Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Remodel

2G · Instant

If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact.

Similar cards

Color identity:
NameManaTypeText
Foreboding Steamboat 3BBArtifact — Vehicle When Foreboding Steamboat enters the battlefield, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until Foreboding Steamboat leaves the battlefield. Whenever Foreboding Steamboat attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2 5/7
Wizard's Retort 1UUInstant This spell costs {1} less to cast if you control a Wizard. Counter target spell.
Tidal Surge 1USorcery Tap up to three target creatures without flying.
Mind Over Matter 2UUUUEnchantment Discard a card: You may tap or untap target artifact, creature, or land.
Aphetto Alchemist 1UCreature — Human Wizard {T}: Untap target artifact or creature. Morph {U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 1/2
Howlpack Alpha Creature — Werewolf Each other creature you control that's a Werewolf or a Wolf gets +1/+1. At the beginning of your end step, create a 2/2 green Wolf creature token. At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha. 3/3
Desperate Stand RWSorcery Strive — This spell costs {R}{W} more to cast for each target beyond the first. Any number of target creatures each get +2/+0 and gain first strike and vigilance until end of turn.
Accelerated Mutation 3GGInstant Target creature gets +X/+X until end of turn, where X is the highest mana value among permanents you control.
Drowned Secrets 1UEnchantment Whenever you cast a blue spell, target player mills two cards.
Captain Rex Nebula 1RWLegendary Creature — Human Pilot Employee At the beginning of combat on your turn, choose target nonland permanent you control. Until end of turn, it becomes a Vehicle artifact with base power and toughness each equal to its mana value, and it gains crew 2 and "Crash Land — Whenever this Vehicle deals damage, roll a six-sided die. If the result is equal to this Vehicle's mana value, sacrifice this Vehicle, then it deals that much damage to any target." 2/2
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