M:tG card similarity search
2G · Instant
If you control two or more green permanents that share an artist, you may cast this spell without paying its mana cost. Exile target artifact.
Name | Mana | Type | Text |
---|---|---|---|
Heaven Sent | UR | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Investigate. III — Heaven Sent deals 1 damage to each opponent. Then if an opponent has 0 or less life, draw seven cards. Otherwise, exile Heaven Sent and you may cast it this turn. |
Viridian Shaman | 2G | Creature — Elf Shaman | When Viridian Shaman enters the battlefield, destroy target artifact. 2/2 |
Abandon Hope | X1B | Sorcery | As an additional cost to cast this spell, discard X cards. Look at target opponent's hand and choose X cards from it. That player discards those cards. |
Celestial Kirin | 2WW | Legendary Creature — Kirin Spirit | Flying Whenever you cast a Spirit or Arcane spell, destroy all permanents with that spell's mana value. 3/3 |
Haywire Mite | 1 | Artifact Creature — Insect | When Haywire Mite dies, you gain 2 life. {G}, Sacrifice Haywire Mite: Exile target noncreature artifact or noncreature enchantment. 1/1 |
Ketria | Plane — Ikoria | When you planeswalk to Ketria and at the beginning of your upkeep, put your choice of a vigilance, menace, or trample counter on target creature you control. Whenever chaos ensues, exile cards from the top of your library until you exile a nonland permanent card. Put that card onto the battlefield or into your hand. | |
Necrogenesis | BG | Enchantment | {2}: Exile target creature card from a graveyard. Create a 1/1 green Saproling creature token. |
Aether Gust | 1U | Instant | Choose target spell or permanent that's red or green. Its owner puts it on the top or bottom of their library. |
Scrabbling Claws | 1 | Artifact | {T}: Target player exiles a card from their graveyard. {1}, Sacrifice Scrabbling Claws: Exile target card from a graveyard. Draw a card. |
Blatant Thievery | 4UUU | Sorcery | For each opponent, gain control of target permanent that player controls. |