Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Remove

U · Instant

Cast this spell only during the declare attackers step and only if you've been attacked this step. Return target attacking creature to its owner's hand.

Similar cards

Color identity:
NameManaTypeText
Goblin General 1RRCreature — Goblin Warrior Whenever Goblin General attacks, Goblin creatures you control get +1/+1 until end of turn. 1/1
Bayou Groff 1GCreature — Plant Dog As an additional cost to cast this spell, sacrifice a creature or pay {3}. 5/4
Taurean Mauler 2RCreature — Shapeshifter Changeling (This card is every creature type.) Whenever an opponent casts a spell, you may put a +1/+1 counter on Taurean Mauler. 2/2
Hero of the Pride 1WCreature — Cat Soldier Whenever you cast a spell that targets Hero of the Pride, creatures you control get +1/+0 until end of turn. 2/2
Workshop Assistant 3Artifact Creature — Construct When Workshop Assistant dies, return another target artifact card from your graveyard to your hand. 1/2
Bone Splinters BSorcery As an additional cost to cast this spell, sacrifice a creature. Destroy target creature.
Hatred 3BBInstant As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn.
Quintorius, Loremaster 3RWLegendary Creature — Elephant Cleric Vigilance At the beginning of your end step, exile target noncreature, nonland card from your graveyard. Create a 3/2 red and white Spirit creature token. {1}{R}{W}, {T}, Sacrifice a Spirit: Choose target card exiled with Quintorius. You may cast that card this turn without paying its mana cost. If that spell would be put into a graveyard, put it on the bottom of its owner's library instead. 3/5
Hermit of the Natterknolls 2GCreature — Human Werewolf Whenever an opponent casts a spell during your turn, draw a card. At the beginning of each upkeep, if no spells were cast last turn, transform Hermit of the Natterknolls. 2/3
Thoughtbound Phantasm UCreature — Spirit Defender Whenever you surveil, put a +1/+1 counter on Thoughtbound Phantasm. As long as Thoughtbound Phantasm has three or more +1/+1 counters on it, it can attack as though it didn't have defender. 2/2
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