M:tG card similarity search
2R · Instant
Rending Flame deals 5 damage to target creature or planeswalker. If that permanent is a Spirit, Rending Flame also deals 2 damage to that permanent's controller.
| Name | Mana | Type | Text |
|---|---|---|---|
| Scabland | Land | Scabland enters the battlefield tapped. {T}: Add {C}. {T}: Add {R} or {W}. Scabland deals 1 damage to you. | |
| Skyshroud Forest | Land | Skyshroud Forest enters the battlefield tapped. {T}: Add {C}. {T}: Add {G} or {U}. Skyshroud Forest deals 1 damage to you. | |
| Trial of Zeal | 2R | Enchantment | When Trial of Zeal enters the battlefield, it deals 3 damage to any target. When a Cartouche enters the battlefield under your control, return Trial of Zeal to its owner's hand. |
| Goblin War Strike | R | Sorcery | Goblin War Strike deals damage to target player or planeswalker equal to the number of Goblins you control. |
| D'Avenant Healer | 1WW | Creature — Human Cleric Archer | {T}: D'Avenant Healer deals 1 damage to target attacking or blocking creature. {T}: Prevent the next 1 damage that would be dealt to any target this turn. 1/2 |
| Spiteful Sliver | 2R | Creature — Sliver | Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker." 2/2 |
| Rekindled Flame | 2RR | Sorcery | Rekindled Flame deals 4 damage to any target. At the beginning of your upkeep, if an opponent has no cards in hand, you may return Rekindled Flame from your graveyard to your hand. |
| Gratuitous Violence | 2RRR | Enchantment | If a creature you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead. |
| Quicksilver Dagger | 1UR | Enchantment — Aura | Enchant creature Enchanted creature has "{T}: This creature deals 1 damage to target player or planeswalker. You draw a card." |
| Fire Juggler | 2R | Creature — Goblin Shaman | Whenever Fire Juggler becomes blocked, clash with an opponent. If you win, Fire Juggler deals 4 damage to each creature blocking it. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.) 2/2 |