Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Rending Vines

1GG · Instant — Arcane

Destroy target artifact or enchantment if its mana value is less than or equal to the number of cards in your hand. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Bludgeon Brawl 2REnchantment Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.
Hull Breach RGSorcery Choose one — • Destroy target artifact. • Destroy target enchantment. • Destroy target artifact and target enchantment.
Gaze of Granite XBBGSorcery Destroy each nonland permanent with mana value X or less.
Ignite Memories 4RSorcery Target player reveals a card at random from their hand. Ignite Memories deals damage to that player equal to that card's mana value. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Scrap Trawler 3Artifact Creature — Construct Whenever Scrap Trawler or another artifact you control is put into a graveyard from the battlefield, return to your hand target artifact card in your graveyard with lesser mana value. 3/2
Manor Guardian 2BCreature — Demon When Manor Guardian dies, each player seeks a nonland card with mana value 2 or less. 4/3
Goblin Engineer 1RCreature — Goblin Artificer When Goblin Engineer enters the battlefield, you may search your library for an artifact card, put it into your graveyard, then shuffle. {R}, {T}, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield. 1/2
Dwarven Demolition Team 2RCreature — Dwarf {T}: Destroy target Wall. 1/1
Batterhorn 4RCreature — Beast When Batterhorn enters the battlefield, you may destroy target artifact. 4/3
The First Tyrannic War 2GUREnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — You may put a creature card from your hand onto the battlefield. If its mana cost contains {X}, it enters the battlefield with a number of +1/+1 counters on it equal to the number of lands you control. II, III — Double the number of each kind of counter on target creature you control.
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