Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Renegade Tactics

R · Sorcery

Target creature can't block this turn. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Sworn Defender 2WWCreature — Human Knight {1}: Sworn Defender's power becomes the toughness of target creature blocking or being blocked by Sworn Defender minus 1 until end of turn, and Sworn Defender's toughness becomes 1 plus the power of that creature until end of turn. 1/3
Johtull Wurm 5GCreature — Wurm Whenever Johtull Wurm becomes blocked, it gets -2/-1 until end of turn for each creature blocking it beyond the first. 6/6
Jungle Wurm 3GGCreature — Wurm Whenever Jungle Wurm becomes blocked, it gets -1/-1 until end of turn for each creature blocking it beyond the first. 5/5
Sky-Eel School 3UUCreature — Fish Flying When Sky-Eel School enters the battlefield, draw a card, then discard a card. 3/3
Cloud Sprite UCreature — Faerie Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1
Verdant Rebirth 1GInstant Until end of turn, target creature gains "When this creature dies, return it to its owner's hand." Draw a card.
Savage Gorilla 4GCreature — Ape {U}{B}, {T}, Sacrifice Savage Gorilla: Target creature gets -3/-3 until end of turn. Draw a card. 3/3
Brazen Borrower 1UUCreature — Faerie Rogue Flash Flying Brazen Borrower can block only creatures with flying. 3/1
Heart Warden 1GCreature — Elf Druid {T}: Add {G}. {2}, Sacrifice Heart Warden: Draw a card. 1/1
Flameskull 1RRCreature — Skeleton Flying Flameskull can't block. Rejuvenation — When Flameskull dies, exile it. If you do, exile the top card of your library. Until the end of your next turn, you may play one of those cards. (If you cast Flameskull this way, you can't play the other card, and vice versa.) 3/1
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