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17 May 2024: Card library updated.

Renewing Dawn

1W · Sorcery

You gain 2 life for each Mountain target opponent controls.

Similar cards

Color identity:
NameManaTypeText
Perimeter Captain WCreature — Human Soldier Defender Whenever a creature you control with defender blocks, you may gain 2 life. 0/4
Bloodchief Ascension BEnchantment At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Moment of Triumph WInstant Target creature gets +2/+2 until end of turn. You gain 2 life.
Triskaidekaphobia 3BEnchantment At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.
Roiling Horror 3BBCreature — Horror Roiling Horror's power and toughness are each equal to your life total minus the life total of an opponent with the most life. Suspend X—{X}{B}{B}{B}. X can't be 0. (Rather than cast this card from your hand, you may pay {X}{B}{B}{B} and exile it with X time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) Whenever a time counter is removed from Roiling Horror while it's exiled, target player loses 1 life and you gain 1 life. */*
Kheru Bloodsucker 2BCreature — Vampire Whenever a creature you control with toughness 4 or greater dies, each opponent loses 2 life and you gain 2 life. {2}{B}, Sacrifice another creature: Put a +1/+1 counter on Kheru Bloodsucker. 2/2
Dawnhart Geist 1WCreature — Spirit Warlock Whenever you cast an enchantment spell, you gain 2 life. 1/3
Feast of Blood 1BSorcery Cast this spell only if you control two or more Vampires. Destroy target creature. You gain 4 life.
Soul Shepherd 1WCreature — Human Cleric {W}, Exile a creature card from your graveyard: You gain 1 life. 2/1
Lavabelly Sliver 1RWCreature — Sliver Sliver creatures you control have "When this creature enters the battlefield, it deals 1 damage to target player or planeswalker and you gain 1 life." 2/2
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