Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Renewing Touch

G · Sorcery

Shuffle any number of target creature cards from your graveyard into your library.

Similar cards

Color identity:
NameManaTypeText
Inherited Fiend Creature — Demon Flying {2}{B}: Exile target creature card from a graveyard. Put a +1/+1 counter on Inherited Fiend. 4/4
Crypt Angel 4BCreature — Angel Flying, protection from white When Crypt Angel enters the battlefield, return target blue or red creature card from your graveyard to your hand. 3/3
Rise of the Dark Realms 7BBSorcery Put all creature cards from all graveyards onto the battlefield under your control.
Varragoth, Bloodsky Sire 2BLegendary Creature — Demon Rogue Deathtouch Boast — {1}{B}: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.) 2/3
Graveyard Dig 1B/GSorcery Return up to two target [black or green] creature cards from your graveyard to your hand. You may cast this spell for {2}{B/G}{B/G}. If you do, ignore the bracketed text.
Congregation at Dawn GGWInstant Search your library for up to three creature cards, reveal them, then shuffle and put those cards on top in any order.
Grim Return 2BInstant Choose target creature card in a graveyard that was put there from the battlefield this turn. Put that card onto the battlefield under your control.
Vigorspore Wurm 5GCreature — Wurm Undergrowth — When Vigorspore Wurm enters the battlefield, target creature gains vigilance and gets +X/+X until end of turn, where X is the number of creature cards in your graveyard. Vigorspore Wurm can't be blocked by more than one creature. 6/4
Stormcage Containment Facility Plane — Unknown Planet Each creature card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.) Whenever chaos ensues, detain target creature an opponent controls. (Until your next turn, that creature can't attack or block and its activated abilities can't be activated.)
No Rest for the Wicked 1BEnchantment Sacrifice No Rest for the Wicked: Return to your hand all creature cards in your graveyard that were put there from the battlefield this turn.
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