M:tG card similarity search
Name | Mana | Type | Text |
---|---|---|---|
Auspicious Starrix | 4G | Creature — Elk Beast | Mutate {5}{G} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Whenever this creature mutates, exile cards from the top of your library until you exile X permanent cards, where X is the number of times this creature has mutated. Put those permanent cards onto the battlefield. 6/6 |
Junún Efreet | 1BB | Creature — Efreet | Flying At the beginning of your upkeep, sacrifice Junún Efreet unless you pay {B}{B}. 3/3 |
Immersturm Skullcairn | Land | Immersturm Skullcairn enters the battlefield tapped. {T}: Add {B}. {1}{B}{R}{R}, {T}, Sacrifice Immersturm Skullcairn: It deals 3 damage to target player. That player discards a card. Activate only as a sorcery. | |
Ordeal of Heliod | 1W | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice Ordeal of Heliod. When you sacrifice Ordeal of Heliod, you gain 10 life. |
Ambiguity | 2UU | Enchantment | Whenever a player plays a spell that counters a spell that has been played or a player plays a spell that comes into play with counters, that player may counter the next spell played or put an additional counter on a permanent that has already been played, but not countered. |
Armor Thrull | 2B | Creature — Thrull | {T}, Sacrifice Armor Thrull: Put a +1/+2 counter on target creature. 1/3 |
Doomed Necromancer | 2B | Creature — Human Cleric Mercenary | {B}, {T}, Sacrifice Doomed Necromancer: Return target creature card from your graveyard to the battlefield. 2/2 |
Hope of Ghirapur | 1 | Legendary Artifact Creature — Thopter | Flying Sacrifice Hope of Ghirapur: Until your next turn, target player who was dealt combat damage by Hope of Ghirapur this turn can't cast noncreature spells. 1/1 |
Maze Skullbomb | 1 | Artifact | {1}, Sacrifice Maze Skullbomb: Draw a card. {2}{G}, Sacrifice Maze Skullbomb: Target creature you control gets +3/+3 and gains trample until end of turn. Draw a card. Activate only as a sorcery. |
Indoraptor, the Perfect Hybrid | 1B/GR | Legendary Creature — Dinosaur Mutant | Bloodthirst X (This creature enters the battlefield with X +1/+1 counters on it, where X is the damage dealt to your opponents this turn.) Menace Enrage — Whenever Indoraptor, the Perfect Hybrid is dealt damage, choose an opponent at random. Indoraptor deals damage equal to its power to that player unless they sacrifice a nontoken creature. 3/1 |