Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Repay in Kind

5BB · Sorcery

Each player's life total becomes the lowest life total among all players.

Similar cards

Color identity:
NameManaTypeText
Pierce Strider 4Artifact Creature — Phyrexian Construct When Pierce Strider enters the battlefield, target opponent loses 3 life. 3/3
Sling-Gang Lieutenant 3BCreature — Goblin When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens. Sacrifice a Goblin: Target player loses 1 life and you gain 1 life. 1/1
Ashiok, Dream Render 1U/BU/BLegendary Planeswalker — Ashiok Spells and abilities your opponents control can't cause their controller to search their library. [−1]: Target player mills four cards. Then exile each opponent's graveyard. Loyalty 5
Spell Snuff 1UUInstant Counter target spell. Fateful hour — If you have 5 or less life, draw a card.
The Dark Barony Plane — Ulgrotha Whenever a nonblack card is put into a player's graveyard from anywhere, that player loses 1 life. Whenever chaos ensues, each opponent discards a card.
Infernal Darkness 2BBEnchantment Cumulative upkeep—Pay {B} and 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) If a land is tapped for mana, it produces {B} instead of any other type.
Chant of Vitu-Ghazi 6WWInstant Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Prevent all damage that would be dealt by creatures this turn. You gain life equal to the damage prevented this way.
Soldevi Sentry 1Artifact Creature — Soldier {1}: Choose target opponent. Regenerate Soldevi Sentry. When it regenerates this way, that player may draw a card. 1/1
Phantasmal Dreadmaw 2UUCreature — Dinosaur Illusion Trample When Phantasmal Dreadmaw becomes the target of a spell or ability, sacrifice it. 6/6
Necra Sanctuary 2BEnchantment At the beginning of your upkeep, if you control a green or white permanent, target player loses 1 life. If you control a green permanent and a white permanent, that player loses 3 life instead.
Page 111