M:tG card similarity search
1RR · Sorcery
Repeating Barrage deals 3 damage to any target. Raid — {3}{R}{R}: Return Repeating Barrage from your graveyard to your hand. Activate only if you attacked this turn.
Name | Mana | Type | Text |
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Bloodfire Colossus | 6RR | Creature — Giant | {R}, Sacrifice Bloodfire Colossus: It deals 6 damage to each creature and each player. 6/6 |
Slick Sequence | UR | Instant | Slick Sequence deals 2 damage to any target. If you've cast another spell this turn, draw a card. |
Gangrenous Zombies | 1BB | Creature — Zombie | {T}, Sacrifice Gangrenous Zombies: Gangrenous Zombies deals 1 damage to each creature and each player. If you control a snow Swamp, Gangrenous Zombies deals 2 damage to each creature and each player instead. 2/2 |
Orcish Vandal | 1R | Creature — Orc Warrior | {T}, Sacrifice an artifact: Orcish Vandal deals 2 damage to any target. 1/1 |
Ghitu Slinger | 2R | Creature — Human Nomad | Echo {2}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Ghitu Slinger enters the battlefield, it deals 2 damage to any target. 2/2 |
Laughing Hyena | 1G | Creature — Hyena | Gotcha — If an opponent laughs, you may say "Gotcha!" When you do, return Laughing Hyena from your graveyard to your hand. 2/2 |
Chandra, Fire of Kaladesh | 1RR | Legendary Creature — Human Shaman | Whenever you cast a red spell, untap Chandra, Fire of Kaladesh. {T}: Chandra, Fire of Kaladesh deals 1 damage to target player or planeswalker. If Chandra has dealt 3 or more damage this turn, exile her, then return her to the battlefield transformed under her owner's control. 2/2 |
Fated Conflagration | 1RRR | Instant | Fated Conflagration deals 5 damage to target creature or planeswalker. If it's your turn, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Time Elemental | 2U | Creature — Elemental | When Time Elemental attacks or blocks, at end of combat, sacrifice it and it deals 5 damage to you. {2}{U}{U}, {T}: Return target permanent that isn't enchanted to its owner's hand. 0/2 |
Fire Imp | 2R | Creature — Imp | When Fire Imp enters the battlefield, it deals 2 damage to target creature. 2/1 |