Card Codex

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17 May 2024: Card library updated.

Repel the Abominable

1W · Instant

Prevent all damage that would be dealt this turn by non-Human sources.

Similar cards

Color identity:
NameManaTypeText
Artifact Ward WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by artifact creatures. Prevent all damage that would be dealt to enchanted creature by artifact sources. Enchanted creature can't be the target of abilities from artifact sources.
Bloatfly Swarm 3BCreature — Insect Mutant Flying Bloatfly Swarm enters the battlefield with five +1/+1 counters on it. If damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way. 0/0
Sphere of Reason 3WEnchantment If a blue source would deal damage to you, prevent 2 of that damage.
Flaring Pain 1RInstant Damage can't be prevented this turn. Flashback {R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Delaying Shield 3WEnchantment If damage would be dealt to you, put that many delay counters on Delaying Shield instead. At the beginning of your upkeep, remove all delay counters from Delaying Shield. For each delay counter removed this way, you lose 1 life unless you pay {1}{W}.
Questing Beast 2GGLegendary Creature — Beast Vigilance, deathtouch, haste Questing Beast can't be blocked by creatures with power 2 or less. Combat damage that would be dealt by creatures you control can't be prevented. Whenever Questing Beast deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls. 4/4
Shield of the Realm 2Artifact — Equipment If a source would deal damage to equipped creature, prevent 2 of that damage. Equip {1}
Sphere of Law 3WEnchantment If a red source would deal damage to you, prevent 2 of that damage.
Sevinne, the Chronoclasm 2URWLegendary Creature — Human Wizard Prevent all damage that would be dealt to Sevinne, the Chronoclasm. Whenever you cast your first instant or sorcery spell from your graveyard each turn, copy that spell. You may choose new targets for the copy. 2/2
Sphere of Truth 3WEnchantment If a white source would deal damage to you, prevent 2 of that damage.
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