Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Repel the Vile

3W · Instant

Choose one — • Exile target creature with power 4 or greater. • Exile target enchantment.

Similar cards

Color identity:
NameManaTypeText
Vault 75: Middle School 2WWEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile all creatures with power 4 or greater. II, III — Put a +1/+1 counter on each creature you control.
Radiant's Judgment 2WInstant Destroy target creature with power 4 or greater. Cycling {2} ({2}, Discard this card: Draw a card.)
You Find Some Prisoners 1RInstant Choose one — • Break Their Chains — Destroy target artifact. • Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Drown in Dreams X2UInstant Choose one. If you control a commander as you cast this spell, you may choose both. • Target player draws X cards. • Target player mills twice X cards.
Final Revels 4BSorcery Choose one — • All creatures get +2/+0 until end of turn. • All creatures get -0/-2 until end of turn.
Fell the Mighty 4WSorcery Destroy all creatures with power greater than target creature's power.
Merciless Repurposing 4BBInstant Exile target creature. Incubate 3. (Create an Incubator token with three +1/+1 counters on it and "{2}: Transform this artifact." It transforms into a 0/0 Phyrexian artifact creature.)
Primal Command 3GGSorcery Choose two — • Target player gains 7 life. • Put target noncreature permanent on top of its owner's library. • Target player shuffles their graveyard into their library. • Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Lord Skitter's Butcher 2BCreature — Rat Peasant When Lord Skitter's Butcher enters the battlefield, choose one — • Create a 1/1 black Rat creature token with "This creature can't block." • You may sacrifice another creature. If you do, scry 2, then draw a card. • Creatures you control gain menace until end of turn. 2/3
Reap and Sow 3GSorcery Choose one — • Destroy target land. • Search your library for a land card, put that card onto the battlefield, then shuffle. Entwine {1}{G} (Choose both if you pay the entwine cost.)
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