Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Repository Skaab

3U · Creature — Zombie

Exploit (When this creature enters the battlefield, you may sacrifice a creature.) When Repository Skaab exploits a creature, return target instant or sorcery card from your graveyard to your hand. 3/3

Similar cards

Color identity:
NameManaTypeText
Ever After 4BBSorcery Return up to two target creature cards from your graveyard to the battlefield. Each of those creatures is a black Zombie in addition to its other colors and types. Put Ever After on the bottom of its owner's library.
Sister of Silence 4UCreature — Human Knight Flash Psychic Abomination — When Sister of Silence enters the battlefield, counter target instant spell, sorcery spell, activated ability, or triggered ability. 3/3
Retrieve Prey 1GSorcery — Adventure Exile target creature card from your graveyard. Until the end of your next turn, you may cast that card. (Then exile this card. You may cast the creature later from exile.)
Exclusion Mage 2UCreature — Human Wizard When Exclusion Mage enters the battlefield, return target creature an opponent controls to its owner's hand. 2/2
Spellbook 0Artifact You have no maximum hand size.
Campfire 1Artifact {1}, {T}: You gain 2 life. {2}, {T}, Exile Campfire: Put all commanders you own from the command zone and from your graveyard into your hand. Then shuffle your graveyard into your library.
Pouncing Shoreshark 4UCreature — Shark Beast Mutate {3}{U} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flash Whenever this creature mutates, you may return target creature an opponent controls to its owner's hand. 4/3
Display of Power 1RRInstant This spell can't be copied. Copy any number of target instant and/or sorcery spells. You may choose new targets for the copies.
Riftwing Cloudskate 3UUCreature — Illusion Flying When Riftwing Cloudskate enters the battlefield, return target permanent to its owner's hand. Suspend 3—{1}{U} (Rather than cast this card from your hand, you may pay {1}{U} and exile it with three time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.) 2/2
Wizard Mentor 2UCreature — Human Wizard {T}: Return Wizard Mentor and target creature you control to their owner's hand. 2/2
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