M:tG card similarity search
5W · Creature — Angel
Flying Whenever another non-Spirit creature you control dies, create a 1/1 white Spirit creature token with flying. 5/5
Name | Mana | Type | Text |
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Clown Extruder | Artifact — Attraction | Visit — Create a 1/1 white Clown Robot artifact creature token. | |
Allied Reinforcements | 3W | Sorcery | Create two 2/2 white Knight Ally creature tokens. |
Lord of Lineage | Creature — Vampire | Flying Other Vampire creatures you control get +2/+2. {T}: Create a 2/2 black Vampire creature token with flying. 5/5 | |
A-Brinebound Gift | Enchantment — Aura | Enchant creature Whenever Brinebound Gift enters the battlefield or enchanted creature becomes the target of an Aura spell, create a 1/1 white Spirit creature token with flying. If Brinebound Gift would be put into a graveyard from anywhere, exile it instead. | |
Geist-Honored Monk | 3WW | Creature — Human Monk | Vigilance Geist-Honored Monk's power and toughness are each equal to the number of creatures you control. When Geist-Honored Monk enters the battlefield, create two 1/1 white Spirit creature tokens with flying. */* |
Usher of the Fallen | W | Creature — Spirit Warrior | Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.) 2/1 |
Call of the Nightwing | 2UB | Sorcery | Create a 1/1 blue and black Horror creature token with flying. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.) |
Scion of Ugin | 6 | Creature — Dragon Spirit | Flying 4/4 |
Person of Interest | 3R | Creature — Human Rogue | When Person of Interest enters the battlefield, suspect it. Create a 2/2 white and blue Detective creature token. (A suspected creature has menace and can't block.) 2/2 |
Seraphic Steed | GW | Creature — Unicorn Mount | First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2 |