Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Resculpt

1U · Instant

Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.

Similar cards

Color identity:
NameManaTypeText
Phabine, Boss's Confidant 3RGWLegendary Creature — Cat Advisor Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card. 3/6
Seraphic Steed GWCreature — Unicorn Mount First strike, lifelink Whenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying. Saddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.) 2/2
Resolute Reinforcements 1WCreature — Human Soldier Flash When Resolute Reinforcements enters the battlefield, create a 1/1 white Soldier creature token. 1/1
Mobile Garrison 3Artifact — Vehicle Whenever Mobile Garrison attacks, untap another target artifact or creature you control. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.) 3/4
Decree of Annihilation 8RRSorcery Exile all artifacts, creatures, and lands from the battlefield, all cards from all graveyards, and all cards from all hands. Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.) When you cycle Decree of Annihilation, destroy all lands.
Edgar Markov 3RWBLegendary Creature — Vampire Knight Eminence — Whenever you cast another Vampire spell, if Edgar Markov is in the command zone or on the battlefield, create a 1/1 black Vampire creature token. First strike, haste Whenever Edgar Markov attacks, put a +1/+1 counter on each Vampire you control. 4/4
Reign of the Pit 4BBSorcery Each player sacrifices a creature. Create an X/X black Demon creature token with flying, where X is the total power of the creatures sacrificed this way.
Angelic Accord 3WEnchantment At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying.
Sword of Dungeons & Dragons 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying and roll a d20 (a twenty-sided die). If you roll a 20, repeat this process. Equip {2}
Make Mischief 2RSorcery Make Mischief deals 1 damage to any target. Create a 1/1 red Devil creature token. It has "When this creature dies, it deals 1 damage to any target."
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