M:tG card similarity search
1U · Sorcery
Draw a card. Clash with an opponent. If you win, return Research the Deep to its owner's hand. (Each clashing player reveals the top card of their library, then puts that card on the top or bottom. A player wins if their card had a higher mana value.)
Name | Mana | Type | Text |
---|---|---|---|
Necropotence | BBB | Enchantment | Skip your draw step. Whenever you discard a card, exile that card from your graveyard. Pay 1 life: Exile the top card of your library face down. Put that card into your hand at the beginning of your next end step. |
Market | 2U | Sorcery | Aftermath (Cast this spell only from your graveyard. Then exile it.) Draw two cards, then discard two cards. |
Distorted Curiosity | 2U | Sorcery | Corrupted — This spell costs {2} less to cast if an opponent has three or more poison counters. Draw two cards. |
Thirst for Knowledge | 2U | Instant | Draw three cards. Then discard two cards unless you discard an artifact card. |
Balor | 3RR | Creature — Demon | Flying Whenever Balor attacks or dies, choose one or more. Each mode must target a different player. • Target opponent draws three cards, then discards three cards at random. • Target opponent sacrifices a nontoken artifact. • Balor deals damage to target opponent equal to the number of cards in their hand. 5/5 |
Drelnoch | 4U | Creature — Yeti Mutant | Whenever Drelnoch becomes blocked, you may draw two cards. 3/3 |
Kolaghan's Command | 1BR | Instant | Choose two — • Return target creature card from your graveyard to your hand. • Target player discards a card. • Destroy target artifact. • Kolaghan's Command deals 2 damage to any target. |
Chrome Courier | 1WU | Artifact Creature — Thopter | Flying When Chrome Courier enters the battlefield, reveal the top two cards of your library. Put one of them into your hand and the other into your graveyard. If you put an artifact card into your hand this way, you gain 3 life. 1/1 |
Elder Brain | 5BB | Creature — Horror | Menace Whenever Elder Brain attacks a player, exile all cards from that player's hand, then they draw that many cards. You may play lands and cast spells from among the exiled cards for as long as they remain exiled. If you cast a spell this way, you may spend mana as though it were mana of any color to cast it. 6/6 |
Ascend from Avernus | XWWW | Sorcery | Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus. |