M:tG card similarity search
2W · Creature — Human Soldier
When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2
| Name | Mana | Type | Text |
|---|---|---|---|
| Veiled Ascension | 3W | Enchantment | When Veiled Ascension enters the battlefield, put a flying counter on each face-down creature you control. Face-down creatures you control enter the battlefield with a flying counter on them. At the beginning of your upkeep, you may cloak the top card of your library. |
| Intrepid Adversary | 1W | Creature — Human Scout | Lifelink When Intrepid Adversary enters the battlefield, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on Intrepid Adversary. Creatures you control get +1/+1 for each valor counter on Intrepid Adversary. 3/1 |
| Nova Cleric | W | Creature — Human Cleric | {2}{W}, {T}, Sacrifice Nova Cleric: Destroy all enchantments. 1/2 |
| Blackcleave Cliffs | Land | Blackcleave Cliffs enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {R}. | |
| Blooming Marsh | Land | Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}. | |
| Botanical Sanctum | Land | Botanical Sanctum enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {G} or {U}. | |
| Concealed Courtyard | Land | Concealed Courtyard enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {W} or {B}. | |
| Copperline Gorge | Land | Copperline Gorge enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {G}. | |
| Darkslick Shores | Land | Darkslick Shores enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {U} or {B}. | |
| Inspiring Vantage | Land | Inspiring Vantage enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {R} or {W}. |