M:tG card similarity search
2W · Creature — Human Soldier
When Resistance Squad enters the battlefield, if you control another Human, draw a card. 3/2
Name | Mana | Type | Text |
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Halimar Excavator | 1U | Creature — Human Wizard Ally | Whenever Halimar Excavator or another Ally enters the battlefield under your control, target player mills X cards, where X is the number of Allies you control. 1/3 |
Valeron Wardens | 2G | Creature — Human Monk | Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.) Whenever a creature you control becomes renowned, draw a card. 1/3 |
Skystrike Officer | 2U | Creature — Human Soldier | Flying Whenever Skystrike Officer attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card. 2/3 |
Catapult Master | 3WW | Creature — Human Soldier | Tap five untapped Soldiers you control: Exile target creature. 3/3 |
Evangel of Synthesis | UB | Creature — Phyrexian Human Cleric | When Evangel of Synthesis enters the battlefield, draw a card, then discard a card. As long as you've drawn two or more cards this turn, Evangel of Synthesis gets +1/+0 and has menace. 2/3 |
Venom Connoisseur | 1G | Creature — Human Druid | Alliance — Whenever another creature enters the battlefield under your control, Venom Connoisseur gains deathtouch until end of turn. If this is the second time this ability has resolved this turn, all creatures you control gain deathtouch until end of turn. 2/2 |
Adriana, Captain of the Guard | 3RW | Legendary Creature — Human Knight | Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) Other creatures you control have melee. (If a creature has multiple instances of melee, each triggers separately.) 4/4 |
Angelheart Protector | 2W | Creature — Human Cleric | When Angelheart Protector enters the battlefield, target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 3/2 |
Border Patrol | 4W | Creature — Human Nomad | Vigilance 1/6 |
Veteran Cathar | 1G | Creature — Human Soldier | {3}{W}: Target Human gains double strike until end of turn. 2/2 |