Card Codex

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17 May 2024: Card library updated.

Resolute Blademaster

3RW · Creature — Human Soldier Ally

Rally — Whenever Resolute Blademaster or another Ally enters the battlefield under your control, creatures you control gain double strike until end of turn. 2/2

Similar cards

Color identity:
NameManaTypeText
Fleshtaker WBCreature — Human Assassin Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) {1}, Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn. 2/2
Thoughtweft Trio 2WWCreature — Kithkin Soldier First strike, vigilance Champion a Kithkin (When this enters the battlefield, sacrifice it unless you exile another Kithkin you control. When this leaves the battlefield, that card returns to the battlefield.) Thoughtweft Trio can block any number of creatures. 5/5
Battlefield Promotion 1WInstant Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life.
First Day of Class 1RInstant Whenever a creature enters the battlefield under your control this turn, put a +1/+1 counter on it and it gains haste until end of turn. Learn. (You may reveal a Lesson card you own from outside the game and put it into your hand, or discard a card to draw a card.)
Sanguine Guard 1BBCreature — Phyrexian Zombie Knight First strike {1}{B}: Regenerate Sanguine Guard. 2/2
Nagao, Bound by Honor 3WLegendary Creature — Human Samurai Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.) Whenever Nagao, Bound by Honor attacks, Samurai creatures you control get +1/+1 until end of turn. 3/3
Rakeclaw Gargantuan 2RGWCreature — Beast {1}: Target creature with power 5 or greater gains first strike until end of turn. 5/3
Balan, Wandering Knight 2WWLegendary Creature — Cat Knight First strike Balan, Wandering Knight has double strike as long as two or more Equipment are attached to it. {1}{W}: Attach all Equipment you control to Balan. 3/3
Monoxa, Midway Manager 2BRLegendary Creature — Vampire Employee Whenever you roll a 3 or higher, Monoxa, Midway Manager gains first strike until end of turn. If the roll was 4 or higher, it gains menace until end of turn. If the roll was 5 or higher, it gains lifelink until end of turn. {6}: Roll a six-sided die. 3/3
Paladin en-Vec 1WWCreature — Human Knight First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.) 2/2
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