Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Resolute Watchdog

W · Creature — Dog

Defender {1}, Sacrifice Resolute Watchdog: Target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.) 1/3

Similar cards

Color identity:
NameManaTypeText
Heroic Intervention 1GInstant Permanents you control gain hexproof and indestructible until end of turn.
Unbreakable Formation 2WInstant Creatures you control gain indestructible until end of turn. Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Krovikan Elementalist BBCreature — Human Wizard {2}{R}: Target creature gets +1/+0 until end of turn. {U}{U}: Target creature you control gains flying until end of turn. Sacrifice it at the beginning of the next end step. 1/1
Kels, Fight Fixer 2BBLegendary Creature — Azra Warlock Menace Whenever you sacrifice a creature, you may pay {U/B}. If you do, draw a card. ({U/B} can be paid with either {U} or {B}.) {1}, Sacrifice a creature: Kels, Fight Fixer gains indestructible until end of turn. 4/3
Crimson Mage 1RCreature — Human Shaman {R}: Target creature you control gains haste until end of turn. (It can attack and {T} this turn.) 2/1
Corpse Blockade 2BCreature — Zombie Defender Sacrifice another creature: Corpse Blockade gains deathtouch until end of turn. 1/4
Fascist Art Director 1WWCreature — Human Horror {W}{W}: Fascist Art Director gains protection from the artist of your choice until end of turn. 2/2
Shore Up UInstant Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Seraph of the Scales 2WBCreature — Angel Flying {W}: Seraph of the Scales gains vigilance until end of turn. {B}: Seraph of the Scales gains deathtouch until end of turn. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with flying.) 4/3
Magnetic Flux 2UInstant Artifact creatures you control gain flying until end of turn.
Page 20