M:tG card similarity search
3W · Instant
Exile target attacking creature. Cycling {5}{G}{W}{U} ({5}{G}{W}{U}, Discard this card: Draw a card.) When you cycle Resounding Silence, exile up to two target attacking creatures.
Name | Mana | Type | Text |
---|---|---|---|
Greatest Show in the Multiverse | 7 | Artifact Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) As an additional cost to cast this spell, exile five instant and/or sorcery cards you own with the same artist and different names from outside the game. I, II, III — Choose one of the exiled cards at random. You may cast it without paying its mana cost. |
Second Breakfast | 2W | Instant | Up to two target creatures each get +2/+1 until end of turn. Create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") |
Scrapheap Scrounger | 2 | Artifact Creature — Construct | Scrapheap Scrounger can't block. {1}{B}, Exile another creature card from your graveyard: Return Scrapheap Scrounger from your graveyard to the battlefield. 3/2 |
Dead Revels | 3B | Sorcery | Spectacle {1}{B} (You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.) Return up to two target creature cards from your graveyard to your hand. |
Binding Geist | 2U | Creature — Spirit | Whenever Binding Geist attacks, target creature an opponent controls gets -2/-0 until end of turn. Disturb {1}{U} (You may cast this card from your graveyard transformed for its disturb cost.) 3/1 |
Nulldrifter | 7 | Creature — Eldrazi Elemental | When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent.) Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.) 4/4 |
Predators' Hour | 1B | Sorcery | Until end of turn, creatures you control gain menace and "Whenever this creature deals combat damage to a player, exile the top card of that player's library face down. You may look at and play that card for as long as it remains exiled, and you may spend mana as though it were mana of any color to cast that spell." |
Chaos Channeler | 2RR | Creature — Human Shaman | Wild Magic Surge — Whenever Chaos Channeler attacks, roll a d20. 1—9 | Exile the top card of your library. You may play it this turn. 10—19 | Exile the top two cards of your library. You may play them this turn. 20 | Exile the top three cards of your library. You may play them this turn. 4/3 |
Arcane Savant | 3UU | Creature — Human Wizard | Before you shuffle your deck to start the game, you may reveal this card from your deck and exile an instant or sorcery card you drafted that isn't in your deck. When Arcane Savant enters the battlefield, copy a card you exiled with cards named Arcane Savant. You may cast the copy without paying its mana cost. 3/3 |
Vodalian Illusionist | 2U | Creature — Merfolk Wizard | {U}{U}, {T}: Target creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.) 2/2 |